I went in skeptical and came out planning my grid on the walk to work.
I went in skeptical and came out planning my grid on the walk to work.
The small mistakes almost everyone makes in their first ten hours.
It usually comes down to a handful of design choices you can spot in minutes.
The players who win early usually aren't the ones with the best towers.
Not every session has to be a battle of wits.
A simple framework for one of the genre's oldest decisions.